Active Skills
- Bash
- Damage increased by about 50%.
- Clobber, replaced by Frostbite which deals Cold damage and freezes enemies hit.
- Onslaught, redesigned to deal Lightning damage and increase Crit chance against enemies hit.
- Call of the Ancients
- Damage increased by 50%, Duration reduced by 10 seconds.
- Ancients now use both their abilities.
- Duty to the Clan, redesigned to deal Cold damage, chill enemies and increase Crit chance against them.
- Cleave
- Damage increased by 33%, arc increased to 180°.
- Gathering Storm, redesigned to deal Cold damage, chill enemies and increase Crit chance against them.
- Earthquake
- Damage increased by about 60%.
- Frenzy
- Damage increased by about 35%.
- Furious Charge
- Damage increased by 50%, range increased to 60 yards, animation speed increased.
- Ignore Pain
- Now grants Crowd Control immunity.
- Bravado, redesigned to increase run speed and knock enemies back.
- Contempt for Weakness, redesigned to instantly heal you.
- Revenge
- Damage increased by about 40%.
- Heal amount doubled.
- Weapon Throw
- Damage increased by about 50%.
- Whirlwind
- Damage increased by about 25%.
- Passive Skills
- Bloodthirst
- Life per Fury spent increased by about 67%.
- Inspiring Presence
- Life regeneration doubled.
- Weapons Master
- Fury per hit increase doubled.
- Bloodthirst
Element Changes
Skill | Rune | Old Element | New Element |
Bash | Clobber | Physical | Cold |
Onslaught | Physical | Lightning | |
Call of the Ancients | Duty to the Clan | Physical | Cold |
Cleave | Gathering Storm | Physical | Cold |
Earthquake | Cave-In | Fire | Physical |
Frenzy | Berserk | Physical | Cold |
Charge | Bull Rush | Physical | Cold |
Dreadnaught | Physical | Lightning | |
Rend | Lacerate | Physical | Lightning |
Mutilate | Physical | Cold | |
Ravage | Physical | Fire |
New Skill Visuals